Blender Cycles渲染作品 面包圈

Rendering in Blender’s Cycles render engine.

This was my first 3D project, based on a tutorial from BlenderGuru.

Updated on 2023-03-13 The tutorial had been quite famous inside blender communitiy, The author published a new series on youtube in 2022.

The render qualify didn’t reached current ones when I first followed the tutorial. But recently I discovered a way to improve cycles rendering result, and decided to apply it to this early project. The result is very satisfying.

Main view/camera

The method involved changging the color management to Flimic, I have also written another article with more detail.

Flimic is now the default color managment setting since blender 2.8(around 2018-10)

The comparsion of the non-flimic and flimic
Top-down view

I made a few tweaks by lowering the lightness and enhancing the contrast of the last image, as I thought it was a little over-exposed.

Previous top-down view with post processing