UE4 Work - Simple Bookroom
Rendering in Unreal Engine 4 and modeling in Blender.
This is my first project in UE4 which was rendered in early 2016. Before this, I had mostly learned the programming concepts of UE4, such as gaming AI, which has no graphical representation.
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Updated on March 13, 2023
In 2016, when I was using the older version of Unreal Engine 4(specifically 4.09 or 4.10), I encountered two common problems with the default lightmass lighting method:
- The shelves had lighting black spots caused by the wrong hand-made lightmap UVs.
- The indoor lighting wasn’t bright enough, I had to increase the exposures dramatically to solve this(alought this is not a recommended solution).
Nowadays, with Unreal Engine 5, there is no need to consider these problems anymore because of the new lighting system called lumen.
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