It's Unreal Engine 5
project, which I try the new features, and It would be a some kind of whole project that can be shown.
In the new coming UE5, the most exciting feature could be Lumen
, which is the new light system that provides the real-time globe illumination even without ray tracing hardware(GPU). In other words, graphic/video quality is close to real life, and could apply to video game in real-time.
[WIP] Showcase
I'm working the project right now. More images come later.
Progress
During this UE5 project and the blog, I would record the main steps of my work progress.
1. Quick Lighting Test
The scene is amazing at the time of twilight! Although there are some glitches which I will tweak later.
I build a small area of desert before which is used to check exterior lighting, And reuse a part of room model which is created in blender before to check interior light.
Those aren't finished objects, just give me a glimpse of light condition, a quick overview.